Viral Skills

In a nutshell, the partnership of the Viral Skills project aims at bringing the digital era of innovation to the adult education sector. We want to foster necessary skills of adult educators that allow them to integrate Virtual Reality (VR) in their training offers and make the use of Virtual Reality “viral” – it should spread quickly and effectively in order to make learning attractive again.

Over the period of two years, we will develop three main results and the Viral Skills E-Thek:

Compendium: A useful handbook for adult educators and managers  on how to integrate VR in adult learning.

VR Digest: An overview of VR systems, requirements, and how to set up your own VR studio.

Viral Skills E-Thek: A collection of VR software apps that suit the needs of your adult learners including a focus on low-skilled/qualified persons.

Training Programme: A 10 days blended learning programme (5 days guided learning in a classroom, 5 days self-directed learning via webinars) which certifies participants as “EU Viral Skills Educators” and grants 3 ECVET credit points.

All results will be available for the public for free!

The Viral Skills project is addressed to anyone who is involved in adult education such as adult trainers, educators and education managers in organisations for further education.

Our results are handmade to be used by them, will provide necessary background information about requirements, and will offer not only the pedagogical background on how and why VR should be integrated in adult education settings, but also guidelines on how to implement this in real life.

We want to prepare the ground and support educators to find suitable VR hardware systems and complementary software applications to be used in adult education settings. A special focus is set on fostering basic competences for low-skilled and low-qualified adults.