The “ImProve STEAM” project targets to raise the skills and knowledge of Youth workers and Youth Entrepreneurs in the implementation of Intellectual Property (IP) Rights in STEAM-related subjects (Science, Technology, Engineering, Arts, Mathematics).

For the achievement of the project goals, the activities include:

  1. A tailor-Made Youth Training Course in IP rights in STEAM
  2. An Educational Serious Game on IP rights used in the STEAM sector