Ed.G.E

Ed.G.E is a EU-cofunded project aiming at educating and raising awareness to children on gender equality and gender-based violence, by mainstreaming a culture-based educational methodology, including art-based online games/applications and the involvement of children’s museums and schools.

We aim to tackle gender-equality and GBV by:

  • Developing child-focused educational cultural activities
  • Interactive tools for educators
  • Training of teachers and museum professionals

 

How will Ed.G.E succeed?

  • By developing a methodology to educate children on gender norms and  GBV prevention through cultural activities
  • By providing educators with interactive, child-focused ready-to-use tools
  • By training teachers, museums and other education professionals on how to best implement the culture-based educational methodology

Activities:

Needs Assessment and Identification of culture-based techniques

A  desk and field research work will be conducted to assess the knowledge gaps of school age girls and boys in terms of understanding gender norms, gender equality, gender-based discrimination and violence, their attitudes, stereotypes regarding gender violence and to identify the most appropriate culture-based techniques and practices for educating them about gender equality.

Culture-based educational methodology

An educational methodology guide will be developed, aiming at educating and raising the awareness of children on gender norms and gender equality and preventing GBV through the use of modern forms of creative cultural expression, combined with education. The approach taken in the project will draw from ideas in contemporary art practice and from museum practice. The methodology will be addressed to schools, as well as to museums and other organizations implementing educational, cultural and artistic activities for children and youth.

Educational and awareness raising interactive tools

Interactive tools for educating girls and boys about gender equality and violence prevention will be developed, including ICT educational game applications/tools based on arts and cultures.

Capacity building programme

A capacity building programme will be designed for teachers, museum and other relevant professionals and volunteers who are or will be involved in education to combat GBV, on how to implement the culture-based educational methodology.

The Capacity Building Programme will be also available online.

Three 14-hour capacity building workshops will be organized for 10-15 teachers, museum and other relevant professionals and volunteers, who interact with girls and boys and are (or are willing to become) involved in education to combat GBV in Greece, Italy, Cyprus and UK.

Pilot Actions implemented by schools and museums

The developed culture-based methodology will be piloted by trained professionals or volunteers of museums, while the culture based educational actions will be implemented in 5 primary or lower secondary schools.

Also, a workshop will be organized with the 5 schools to inform them about the educational methodology and its benefits, and how it can be implemented by the school.

Partners:

KMOP

Hands On! International Association of Children in Museums

Discover – Children’s Story Centre

Hellenic Children’s Museum

Alchemilla

CARDET

 

Project Duration: 01/10/2019-30/09/2021